Augmented Reality, Graphic Design and Computer Vision

AR or Augmented reality is entering the mainstream. This project explores the principles of AR and graphic design, specifically looking at the design of graphical markers that was used to track the camera position. 
Challenge: The design of the marker images affected the stability with which the 3d model was mapped on to the surface. 
Solution: By understanding the marker and computer vision technology in detail an optimized visual language started taking shape.
Results: Principles around AR, unique representation of computer vision.

Screen Capture from an actual viewing experience indicating tracking instability. 

The yellow crosshairs on the image to the right indicated the distinct points that the computer vision mechanism has identified. A denser and distributed arrangement of these points enables the computer vision to identify where exactly the camera is pointing towards and thereby keeps the 3d model seamlessly in place. 
This design was tested for a larger scale and optimized to increase the amount of features that were visible which started pointing to a different aesthetic for the graphic surface as well as the three dimensional models. 
This visual style were then applied to poster forms as high contrast backgrounds and dynamic graphic overlays leveraging the possibilities of a 3d environment such as animation, lighting, physics and transparency was developed. 
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